Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Apr 18, 2006, 04:23 AM // 04:23   #21
Wilds Pathfinder
 
Kidney Licker's Avatar
 
Join Date: Aug 2005
Location: Europe Server
Advertisement

Disable Ads
Default

What would be great is if the guildless were classified under "Tyrian Barbarians" or something. So the guildless could capture towns and cities, and they would be marked as being owned by the unwashed hordes. Maybe the rewards would not be as good as if part of an Alliance, but I would have thought every world would have its freebooters and mercenaries, and Factions would support it.
Kidney Licker is offline   Reply With Quote
Old Apr 18, 2006, 06:40 AM // 06:40   #22
Furnace Stoker
 
EternalTempest's Avatar
 
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
Default

I look from it from this perspective. As a hero from a ruined kingdom that saves the world from an evil lich and seen much hardship, travel to a new land to find another evil that needs to be stopped ... and oh the two powerful force's that were united behind the emperor before are in a civil war.... I want to slap both sides ... (this is being true to my characters coming from Tyria).

Now a new character in cantha rasied during a civil war views thing differently. Did one side kill parts of there family, born in one camp but your view or way of life drive you to the other side. Also this Shiro is just a legend / long dead right... why take it seriously at 1st.

That how it will determine my play. If I make a c2 character (most likely rit or asa) I can get behind one side. If it's my hero's from Tyria, will try to play the side as much as posssible if it will let me.

(Good to see you again Xeno )
EternalTempest is offline   Reply With Quote
Old Apr 18, 2006, 06:54 AM // 06:54   #23
Lion's Arch Merchant
 
Join Date: Mar 2006
Default

Quote:
Originally Posted by Mordakai
I mean no offense, but don't know another way to describe it! "Traditional eastern?")

.
"Asian"
Dove_Song is offline   Reply With Quote
Old Apr 18, 2006, 09:25 AM // 09:25   #24
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Quote:
Originally Posted by Kidney Licker
What would be great is if the guildless were classified under "Tyrian Barbarians" or something.
I love this idea.
However, isn't the player always a merc? You're either a Canthan who seeks help from either Luxon or Kurzick, or a Tyrian merc/adventurer who is in the employ of the Canthans, seeking helps from Luxons or Kurzick. You're never - correct me if I'm wrong - a born Luxon or Kurzick.
Numa Pompilius is offline   Reply With Quote
Old Apr 18, 2006, 10:41 AM // 10:41   #25
Furnace Stoker
 
Nevin's Avatar
 
Join Date: Jul 2005
Default

I'm pretty sure Nuetral = Canthian. Rather then Luxon or Kurzick.

Quote:
Originally Posted by EternalTempest
I look from it from this perspective. As a hero from a ruined kingdom that saves the world from an evil lich and seen much hardship, travel to a new land to find another evil that needs to be stopped ... and oh the two powerful force's that were united behind the emperor before are in a civil war.... I want to slap both sides ... (this is being true to my characters coming from Tyria).

Now a new character in cantha rasied during a civil war views thing differently. Did one side kill parts of there family, born in one camp but your view or way of life drive you to the other side. Also this Shiro is just a legend / long dead right... why take it seriously at 1st.

That how it will determine my play. If I make a c2 character (most likely rit or asa) I can get behind one side. If it's my hero's from Tyria, will try to play the side as much as posssible if it will let me.

(Good to see you again Xeno )
If you remember level 20's that go to Cantha from Tyria, will have a different storyline that'll wrap into the end game story line. I think what we viewed in the PvE weekend was a sample of it..

Last edited by Nevin; Apr 18, 2006 at 10:43 AM // 10:43..
Nevin is offline   Reply With Quote
Old Apr 18, 2006, 12:43 PM // 12:43   #26
Wilds Pathfinder
 
xenoranger's Avatar
 
Join Date: Nov 2005
Default

Quote:
Originally Posted by ubrikkean
Hm, what I'm more worried about is all the content I'll be missing if I stay loyal to my side... that really bums me out...
I'm thinking they may have something later similar to ascention where if you complete this portion of the game, you'll rise above the factions and possibly be able to go back and complete other faction quests and such... who knows.


Quote:
Originally Posted by Kidney Licker
What would be great is if the guildless were classified under "Tyrian Barbarians" or something. So the guildless could capture towns and cities, and they would be marked as being owned by the unwashed hordes. Maybe the rewards would not be as good as if part of an Alliance, but I would have thought every world would have its freebooters and mercenaries, and Factions would support it.
Tyrian Barbarians....hmm

Interesting notion. Still, I'm wondering how it'll work for guilds. My wife is in a guild and we both preordered our copies of factions. As such, if her guild sides with one faction and she sides with the other, how's that affect the game dynamics?

Also, if Tyrians get a slightly different story, is that only in quests, or is that also in missions?

Either way, I am hoping that Tyrians can stay neutral. Also, can Tyrians become /Rt or /A? Just a few interesting issues, but kinda off topic.

Still, Tyrians would not care about the Factions (if you think logically) when the go to Cantha.

Oh well... 9 days left until I get to find out
xenoranger is offline   Reply With Quote
Old Apr 18, 2006, 01:57 PM // 13:57   #27
Forge Runner
 
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
Default

We choose a side for our guild during the FPE. Not really understanding how the whole thing worked, is there any way to change the guild allegiance or will it be reset when the whole game comes out?
Cherno is offline   Reply With Quote
Old Apr 18, 2006, 02:12 PM // 14:12   #28
Banned
 
Yanman.be's Avatar
 
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
Default

Another question: Will there be zaishen in the storyline?
Yanman.be is offline   Reply With Quote
Old Apr 18, 2006, 04:08 PM // 16:08   #29
Frost Gate Guardian
 
Silas Verdeii's Avatar
 
Join Date: Mar 2006
Location: Vancouver, Canada
Guild: Warrior Druids of Silvari
Default

one thing that is also important to remember is that the FPE skipped over alot of neutral content in Cantha and just dove into the higher end area's of the game where the effects of "choosing a side" are more noticeable. I've seen some images of the complete map and there are alot of missions and towns in the canthan city that would be able to offer alot of material before having to chose a side. i guess it would be as if you could go through all of GW:P without chosing until you accended, then you had to chose,

also, as others have said i think, you lose faction by redeeming it for jade or amber(depending on which kind you redeem) and then i can see no reason(based on the FPE) why you couldn't go do the quests on the other side after you've spent the faction you have. that way you could essentially remain neutral by playing on both sides as your preference takes you. just not at the same time(cause faction is for the whole account, not just one character)
Silas Verdeii is offline   Reply With Quote
Old Apr 19, 2006, 11:58 AM // 11:58   #30
Wilds Pathfinder
 
xenoranger's Avatar
 
Join Date: Nov 2005
Default

Hmm... interesting.

So you now have points toward Balthazar, Kurzick, and Luxom factions. Interesting.

Although, the Balthazar are still the PVP points, but it's odd they list it under the "faction" section of your hero screen
xenoranger is offline   Reply With Quote
Old Apr 19, 2006, 12:06 PM // 12:06   #31
Wilds Pathfinder
 
Exoudeous's Avatar
 
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
Default

you dont have to choose sides really, you can just do all the quests by joining sides as you see fit.

if you stay nuetral you are missing out on a huge chunk of the game, why do that?
Exoudeous is offline   Reply With Quote
Old Apr 19, 2006, 12:58 PM // 12:58   #32
Desert Nomad
 
Big_Iron's Avatar
 
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
Default

I say we create a third Faction that swoops in and kicks both the Kurzick's and Luxon's butts.
Big_Iron is offline   Reply With Quote
Old Apr 19, 2006, 02:29 PM // 14:29   #33
Wilds Pathfinder
 
Fr_3_aK's Avatar
 
Join Date: Dec 2005
Location: Australia
Default

"Call my wife. Tell her i said, hello".
Fr_3_aK is offline   Reply With Quote
Old Apr 19, 2006, 02:33 PM // 14:33   #34
Ctb
Desert Nomad
 
Join Date: Apr 2006
Profession: W/
Default

Quote:
if you stay nuetral you are missing out on a huge chunk of the game, why do that?
Because in the real world, neutrality and quasi-neutrality exist, and they provide additional, interesting pathways one can take?

There are lots of ways you could be interestingly neutral, ranging from being totally disinterested and affected only as an innocent bystander to being opposed to both of them to be being a merc or traitor fighting on both sides.

Obviously ANet couldn't possibly account for ALL of the possible paths you could take or they'd never finish the development, but it would have been interesting if they'd given something for that additional third option rather than this standard fare of forcing you to fall into the categories of "us" and "them".

Guild Wars acts too much like a team-based shooter. I like depth in RPGs. Give me more options!
Ctb is offline   Reply With Quote
Old Apr 19, 2006, 02:46 PM // 14:46   #35
Lion's Arch Merchant
 
nimloth32's Avatar
 
Join Date: Oct 2005
Guild: Celestial Order
Profession: W/Mo
Default

personally, i think it would not hurt to choose a side..=D..rite?..

well, i think that this question will be better left until GW:F be released..
nimloth32 is offline   Reply With Quote
Old Apr 19, 2006, 04:15 PM // 16:15   #36
Wilds Pathfinder
 
xenoranger's Avatar
 
Join Date: Nov 2005
Default

Quote:
Originally Posted by Ctb
Because in the real world, neutrality and quasi-neutrality exist, and they provide additional, interesting pathways one can take?

There are lots of ways you could be interestingly neutral, ranging from being totally disinterested and affected only as an innocent bystander to being opposed to both of them to be being a merc or traitor fighting on both sides.
Obviously, ANet forgets about the classic "Mage" model. The standard Mage in other RPG's (I checked on this and it's not just Morrowind) doesn't take sides, but rather observes life as it passes. He/She makes minor adjustements to the flow of life to encourage its continuance, but does not interfer in major affairs.

There are also bards and other types of historians that don't interfere. Basically, they should have something like this in factions. People who aren't necessarily above teh politics, but rather step out of them. That's the nature of nuetrality that GW is missing.

But, so long as you can do faction quests (and your points don't count for/against another faction before you actually choose your side), That's fine with me.
xenoranger is offline   Reply With Quote
Old Apr 19, 2006, 04:46 PM // 16:46   #37
Wilds Pathfinder
 
Exoudeous's Avatar
 
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
Default

well seeing as how the chapter is called FACTIONS, and getting control of areas through factions, there is no point at all in being neutral.

The whole thing with this chapter is controlling sides.

if you are neutral then you wouldn’t be able to join a side and fight in a lot of the pvp missions, thus you are missing a lot of the game by not taking a side.

so in game that’s about struggling and taking control, you want to be neutral. and because of that not only not getting any sort of benefit, you miss out on a major amount of maps?

and what’s with this mage being neutral crap, any iconic mage I can think of was definitely on one side or the other, because all fighters no matter what class are tools in the greater scheme of things.

when Anet said neutral, I’m pretty sure they meant you don’t have to stay tied to any one side, cause every time anet says something, its almost never what people assumes it means
Exoudeous is offline   Reply With Quote
Old Apr 19, 2006, 05:00 PM // 17:00   #38
Jungle Guide
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Dove_Song
"Asian"
No the term would be Eastern. IF you look at some of the armor designs they have stuff in common with early moorish/persian type design along with chinese/japanese (among many others not listed). It is more of a middle eastern style look which covered a MUCH larger area then just Asian.
Imaginos is offline   Reply With Quote
Old Apr 19, 2006, 05:40 PM // 17:40   #39
Wilds Pathfinder
 
xenoranger's Avatar
 
Join Date: Nov 2005
Default

You could still say Oriental if you read my earlier post about the meaning of the word. Orient encompases the middle east as well as all of the "Asian" east.

Although, saying "Eastern" could also be translated as anything east, so it's a bad term b/c east could also include Austrelia. I highly doubt they have aboriginal armor in here.
xenoranger is offline   Reply With Quote
Old Apr 19, 2006, 06:38 PM // 18:38   #40
Wilds Pathfinder
 
xenoranger's Avatar
 
Join Date: Nov 2005
Exclamation

Quote:
Where does Guild Wars Factions take place?

Guild Wars Factions takes place in Cantha, an Asian-inspired three-nation continent far to the south of the lands of Tyria, the setting for the original Guild Wars campaign.
Source: http://www.guildwars.com/aboutgw/faq...ctions-faq.php


Interesting. They have 3 nations, but only 2 factions? Something sound off?
xenoranger is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:46 PM // 19:46.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("